If you completely remove the mouseHover it will never have a height of 0 when transitioning from/to scale 0.Label will still be visible but during mouseHover it will jerk all-around trying to return to it's proper height. At transitionEnd, Debug.Log the Label's resolved height = 0 Add & trigger a transition to scale return to 1.At transitionEnd, Debug.Log the Label's resolved height = 0 (ok, I guess?).Add & trigger a transition to scale to 0 the VisualElement.Have a mouseHover that increases/decreases the width of VisualElement thus showing the Label.Overflow is set to hidden as to hide the Label's text. Label is position absolute and placed so its contents are outside the size of the parent VisualElement. Have a VisualElement with a Label as a child.Not sure if it's directly related to the transform styles or a UITK general issue but For example, doubling the width of an element preserves the specified border size, compared to applying a horizontal scale of 2 that would stretch the whole geometry, including the border. Overall, the transform modifies the geometry generated by the layout. The new properties are lighter to calculate and are calculated after the layout, which is ideal for animation and other effects because less work is required to update the visuals. The regular layout (height, width, top, bottom, etc.) is preferred for determining the size and position of the elements, as it’s a much more powerful and precise tool. Q: When should I use the transform instead of other existing properties to set the position and scale of the elements? It is also easier to manage for both the users and the developers. Supporting the three separate values can make the result more predictable, as any combination would be possible. Q: Why not use the "CSS transform" property and have three separate properties for translate rotate and scale? Reading from the transform interface now returns the computed style, and setting the interface sets the inline style of the element. The style will eventually replace the interface, as they’re both equivalent in their usage and that the new style values respect the pattern exposed by the other style properties. Q: What will happen with the old ansform interface?Īccessing transform values through styles is now the preferred way. The rotate property also supports all 4 angle unit types: degrees (deg), gradians (grad), radians (rad) and turns (turn):.Standard unit types can be used to define transform property values.See the new Transform category in the Style Inspector panel. All four transform properties can be inspected and set directly with the UI Builder.This allows a quick positioning of the element without having to know their final size in pixels. Length percentage values are relative to the size of the visual element (width or height).Consequently, only 2d rotation is supported (with a single angle unit). This applies to the z value in translate, scale and transform-origin. UI Toolkit currently does not support the z-axis.Some other notes on the new transform behavior: We aligned the properties closely as possible to the CSS Standard: The rotate and scale properties are applied relative to the transform-origin property. This changes the previous behavior, where the rotation and scaling were always applied from the top left corner of the element. To match user expectations, the default value for the `transform-origin` property is now the center of the VisualElement. We’ve also introduced support for the `transform-origin` property, which allows you to specify the pivot point around which transformation operations will be applied.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |